Perfect Dark - Gameplay Trailer Reveal

Having the privilege to be part of the amazing team at The Initiative/Crystal Dynamics, I was responsible for the entire character outfit (on the key art.) , face treatment and polish.
Besides that, I did some texture/material polish on the armored enemies and the first person tool used in the gameplay moments.

*Hair on the main character was done by OS partners.

Congrats to all involved!

Key Art - Responsible for lighting, camera, also pose refinement.

Key Art - Responsible for lighting, camera, also pose refinement.

Gameplay Trailer Reveal