Personal work inspired by a concept art from the talented Ricardo Robles!
I tried to push for something a bit faster to cook but also having fun with composition,look dev and final result.
For this one I used zbrush for the sculpt and most all the stuff was just polypainted (besides the body). I decided to try Blender for lighting and render with cycles and photoshop for post processing. It was quite fluid to play with zbrush and blender together for this sort of quick project and that was exaclty what I was looking for. :)