Real-time character rendering test on Xbox Series X with UE5.
My contribution was the head sculpt and all head textures, also set some visual direction on the body, hair and concept.
Big kudos to the tech art team for the insane support in helping us to push the quality of this model and also Pierre for the amazing work on the body, hair and some r&d !
*Images were (poorly) taken from the XBOX YT channel. Go watch the video for a better experience. :D
Body model and textures: Pierre-Olivier Levesque
Hair: Pierre-Olivier Levesque
Concept: Giorgio Baroni
Art Director: Aryan Hanbeck